Walking with Dinosaurs- Dinosaur Documentary Produced by the BBC. The most realistic dinosaur documentary made to date!

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Credits Interviews -  Daren Horley
Walking With Dinosaurs
Television Documentary
co-production of:
UK - BBC
US- Discovery Channel
Japan -  Asahi TV
Germany - Pro-Sieben
France - France 3
Dinosaurs - 19
Allosaurus
Anatotitan
Ankylosaurus 
Brachiosaurus
Coelophysis
Diplodocus
Eustreptospondylus
Hypsilophodon
Iguanodon
Leaellynasaura
Muttaburrasaurus
Ornitholestes
Plateosaurus
Stegosaurus
Steropodon
Torosaurus
Tyrannosaurus rex
Utahraptor
Pterosaurs - 6
Anurognathus
Ornithocheirus
Peteinosaurus
Quetzalcoatlus
Rhamphorhynchus
Tapejara
Marine Reptiles - 3
Cryptoclidus
Liopleurodon
Ophthalmosaurus
Other Animals (Amphibians, etc.) - 11
Ammonites
Belemnites
Crabs
Cynodont
Didelphodon
Hybodus shark
Koolasuchus
Placerias
Polacanthus
Postosuchus
Squid
Plants
Cast

Narrator: Kenneth Branagh - UK Version & Australian Version
Narrator: - Avery Brooks - U.S. Version
Narrator: Monique van de Ven - Dutch Version
Narrator: - German Version
Narrator: - Belgium Version
 

Filmmakers
Tim Haines - Series Producer
Director & Producer: Programmes 1,2,5
Producer: Programme 6

Jasper James - Producer
Director & Producer: Programmes 3,4 and The Making Of 
Director: Programme 6

Production Company:

Other Staff
Special Effects:
Framestore
Softimage-3D 

 Contributing Experts:
          Professor Michael Benton
          Susannah Lydon
          Dr David Martill
          Dr David Norman
          Graham Taylor
          Dr David Unwin
          Dr Martin Whyte
          Dr Joanna Wright
          Professor Zhang Zhenyu

Walking With Dinosaurs: Stages in image rendering (c)1999 BBC Daren Horley - 
The man who skins dinosaurs!


Page 1 | Page 2 | Page 3 |

Daren Horley - BBC
 
 

Find out about what the Producer contributed, 
how Daren got started in CG rendering, 
some funny things and Dinotopia!


Utahraptor may have met with Tim Haines approval, but we wouldn't want to take him out to lunch, thank you. (c)1999 BBC
Utahraptor may have met with Tim Haines approval, but we wouldn't want to take him out to lunch, thank you. (c)1999 BBC

D.I.G.  What was Tim Haines' (the Producer of Walking With Dinosaurs) input on this?

D.H.: Tim would sometimes start off by suggesting a look that he had in mind, but usually I'd do a visual, show it to him & he's pass comment on what he liked, or didn't like, and  then I'd rework it. We would e-mail back and forth until I had a design pinned down that he liked. Sometimes we'd agree on a design really quickly, Utahraptor was approved almost straight away, but inevitably others weren't so easy. Tim favoured the colorful whereas I preferred the muted look. It made for a dynamic tension that worked out well as he pulled in one direction & I pulled in another. We ended up with a nice
mix of different looks, as is the way in nature.

D.I.G. Can you describe, briefly, your background in CG rendering?

D.H.:  I actually had no background in CG before starting this project. I thank
Mike Milne  ( Framestore's computer animation director) for his foresight in
spotting that I had the potential to do this kind of work. I trained as an illustrator & spent about seven years as a freelance artist painting in traditional acrylic, airbrush & oil techniques, working on book covers and advertising. Then I decided that digital painting was the way foreward so I taught myself Photoshop and worked in computer games for a couple of years.

D.I.G. So, how did you come to this project?

D.H.: I saw an ad that Framestore placed in a computer graphics magazine. I have
always been fascinated by dinosaurs and often wished that someone would do a
natural history / wildlife film maker's approach to the subject. Seeing this ad nearly made my eyes pop out of my head! Not only was it going to happen but they needed a digital paint artist. I sent my portfolio to them straight away. When I met Mike at the interview, who filled me in on the details of the project & showed me some incredible test animations, I  had to restrain myself from falling to my knees & begging to work on the series! Luckily I kept cool and  ended up getting the job.

D.I.G.  Did you enjoy it? or did it keep you awake nights tearing your hair out?

D.H.:  Did I enjoy it? Absolutely! It was the best experience of my career so far. I have to admit that when I started on the project I was rather intimidated by the sheer size of the task, and add to that the fact that I'd never painted a computer model in my life, I was nervous as hell! But once I got into the swing of it I have to say that I loved every minute. The more I painted the more confident & quicker I got, also the experience taught me the best techniques for the task, what worked & what didn't. I think it was the same for everyone on the team, we all got better & quicker as time went on. The
first episode took us way over schedule, but we soon made up for lost time, in fact we delivered early. (Walking With Dinosaurs was shown in most countries as a 6 part series, each episode being 30 minutes long. The US will show it in one, edited down, chunk) It did get pretty intense for the last few months though. We discovered that the models had to be built and painted a lot earlier that was thought because of the accompanying book stills so it was a tough end to the project.

D.I.G.  We heard that something  funny happened while the staff figured out how the dinosaurs walked?

D.H.:  Something that will stay in my mind forever is the sight of grown men down
on all fours galloping around the studio trying to simulate dinosaur walks! This was pretty bizarre but apparently an essential part of the animation process! The animators also tried this method to figure out a pterosaur walk, up on the roof of the building. They stopped short of actually jumping off, that's not the best way to figure out a flight animation!

It was pretty hard (and pretty funny) to figure out how this Ornithocheirus walked when it was on the ground. (c)1999 BBC

It was pretty hard (and pretty funny) to figure out how this Ornithocheirus might walked when it was on the ground. (c)1999 BBC

D.I.G.  Are there some new challenges in your future?

D.H.:  We are working on other creature heavy projects & aim to raise the bar further, improve on our previous efforts. Fur is a big part of the next series, that's a real challenge can't properly express just what a massive amount of work is involved in these kind of effects, but I now look at other people's CG (Computer Graphics)  work in a new light of appreciation.The footage I've seen so far of Disney's 'Dinosaur' looks absolutely beutiful. A whole 90 minutes of that on the big screen is my idea of heaven! I can't wait.

D.I.G. Thanks so much for your time and energy. We all think that this show is AWESOME and thank you for your wonderful work. You've upped the quality of all sorts of things by a notch. Can't wait to see Dinotopia in 2002 as we've been chatting with Jim Gurney about it for quite some time. It should be incredible!

April 2000
Locations Utilized:
  1. The Bahamas
  2. New Caledonia
  3. New Zealand
  4. Tasmania
  5. more...
     
created 02/20/2000
revised 06/30/2006, 10/08/2006
Certain Images ©1998, 1999, 2000, 2006 BBC and others,  All Rights Reserved

 
©2000,2006 Edward Summer, The Dinosaur Interplanetary Gazette ®, All Rights Reserved
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